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seen Sep 10 at 15:22

Sep
1
awarded  Nice Question
Jun
22
comment Separate paragraphs without line breaks
Whitespace alone doesn't work because the gap may end up at the end of a last line in a paragraph, which makes it less noticeable (as words being wrapped create gaps too). Some nonwhitespace characters are definitely needed.
Jun
21
comment Separate paragraphs without line breaks
A good thought, but unfortunately the size of the area is variable.
Jun
21
comment Separate paragraphs without line breaks
It's a fair size text area. The only problem is the lack of line breaks. It's for human visual consumption.
Jun
21
revised Separate paragraphs without line breaks
added 173 characters in body
Jun
21
comment Separate paragraphs without line breaks
A pilcrow beset by single spaces on each side doesn't separate them clearly enough visually. I also cannot introduce the convention at the outset, it has to be intuitively understood without explanation.
Jun
21
asked Separate paragraphs without line breaks
May
24
awarded  Scholar
May
24
accepted Ways for main character to influence world following their death
May
24
comment Ways for main character to influence world following their death
I'm loving the latter half, about the legacies; excellent ideas. The main character writing a book is quite brilliant.
May
23
awarded  Editor
May
23
revised Ways for main character to influence world following their death
added 241 characters in body
May
23
comment Ways for main character to influence world following their death
@Standback: Leaving a will can't be ruled out, though! It could be like quantum mechanics - the contents of the will can and contain every possible combination of wishes, which collapse into the final will only when a character in the story world observes the will. So the player could shape the will until someone actually reads it, even though the character who's will it is is dead and supposedly wrote it prior.
May
23
comment Ways for main character to influence world following their death
@NeilFein: Don't have a story or world yet - Need to figure out a satisfactory way to achieve what the question asks first, to know if it's worth writing at all. As for the "why": This is for interactive fiction - a game, essentially - where the player (reader) gets to make choices on behalf of the main character. As a game, a penalty for poor choices is needed; I'm exploring death as a possibility. But I still want to tell the/a story, even if the main character dies, but as a game, the player still needs to be presented with choices, lest it cease to be a game. Should I add that above?
May
23
awarded  Supporter
May
23
awarded  Student
May
23
asked Ways for main character to influence world following their death