| bio | website | |
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| location | ||
| age | ||
| visits | member for | 11 months |
| seen | May 31 '12 at 13:00 | |
| stats | profile views | 2 |
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May 24 |
awarded | Scholar |
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May 24 |
accepted | Ways for main character to influence world following their death |
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May 24 |
comment |
Ways for main character to influence world following their death I'm loving the latter half, about the legacies; excellent ideas. The main character writing a book is quite brilliant. |
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May 23 |
awarded | Editor |
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May 23 |
revised |
Ways for main character to influence world following their death added 241 characters in body |
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May 23 |
comment |
Ways for main character to influence world following their death @Standback: Leaving a will can't be ruled out, though! It could be like quantum mechanics - the contents of the will can and contain every possible combination of wishes, which collapse into the final will only when a character in the story world observes the will. So the player could shape the will until someone actually reads it, even though the character who's will it is is dead and supposedly wrote it prior. |
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May 23 |
comment |
Ways for main character to influence world following their death @NeilFein: Don't have a story or world yet - Need to figure out a satisfactory way to achieve what the question asks first, to know if it's worth writing at all. As for the "why": This is for interactive fiction - a game, essentially - where the player (reader) gets to make choices on behalf of the main character. As a game, a penalty for poor choices is needed; I'm exploring death as a possibility. But I still want to tell the/a story, even if the main character dies, but as a game, the player still needs to be presented with choices, lest it cease to be a game. Should I add that above? |
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May 23 |
awarded | Supporter |
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May 23 |
awarded | Student |
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May 23 |
asked | Ways for main character to influence world following their death |