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The Dutch game society Ducosim (Site's in Dutch!) rates games on the following aspects: Design Repeatability Luck-Tactic Value for money All ratings are 0-5 stars. Many types of games are reviewed. Another method to enrich a single 0-10 rate is to list the most significant positives and negatives. (Like IGN or Gamespot does.) A useful link may be the ...


Cite the game according to your style guide's format, and provide any more specific context you feel is necessary as part of the lead-in and text surrounding the quote or reference. The Traveller's sudden incarceration on his first arrival in the 233rd Age parallels the Traveller's arrival in Riven: an automated trap is sprung and the Traveller forced to ...


You could try "in a trance": trance: a half-conscious state, seemingly between sleeping and waking, in which ability to function voluntarily may be suspended.


I'm surprised that you chose BESW's answer which only gives you an example for how to cite a video game, but does not actually explain what you asked for, namely citing events in a video game. I'll try to answer that. To refer to a specific plot element of a video game in a scholarly paper, you need to first identify the structure of the game. Usually ...

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