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The Dutch game society Ducosim (Site's in Dutch!) rates games on the following aspects: Design Repeatability Luck-Tactic Value for money All ratings are 0-5 stars. Many types of games are reviewed. Another method to enrich a single 0-10 rate is to list the most significant positives and negatives. (Like IGN or Gamespot does.) A useful link may be the ...


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Cite the game according to your style guide's format, and provide any more specific context you feel is necessary as part of the lead-in and text surrounding the quote or reference. The Traveller's sudden incarceration on his first arrival in the 233rd Age parallels the Traveller's arrival in Riven: an automated trap is sprung and the Traveller forced to ...


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You could try "in a trance": trance: a half-conscious state, seemingly between sleeping and waking, in which ability to function voluntarily may be suspended.


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I'm surprised that you chose BESW's answer which only gives you an example for how to cite a video game, but does not actually explain what you asked for, namely citing events in a video game. I'll try to answer that. To refer to a specific plot element of a video game in a scholarly paper, you need to first identify the structure of the game. Usually ...



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