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7

You are overthinking this. There is Fantasy. Magic, fairies, dragons and such do not exist, yet the suspension of disbelief works without a special effort on the author's part. There are alternate histories. Utopias. Children's books about impossible creatures and events. Crime stories about crimes that never happened. Fiction with characters that do not ...


6

The factor in believability is not setting or genre, but the ability of the writer. For example, I don't usually watch movies or tv series dealing with love relationships set in the present time because the depicted behavior almost always seems completely unrealistic to me. No one I know treats their family, friends and co-workers like the characters do in ...


4

All fiction is about the suspension of disbelief. Decades ago I read a statement that sticks in my mind to this day. A writer discussing science fiction said that he had an easier time believing that it is possible to travel faster than light than he did believing that Perry Mason only gets big murder cases with innocent clients and always wins. A good ...


4

In a case like this I would recommend looking up town records and using an old residential address that has since been demolished. This might take a bit of work, but gives the accuracy that your client seems to be looking for. Otherwise, look up some addresses and pick a number in between. Only locals would know the problem, and it would be a Platform 9 3/4 ...


3

"Write what you know" is a guideline, not a law, or every book would be an autobiography. If you want to write about other countries, you say you've done a lot of research, which is a great start. That will keep you from making basic mistakes, like having your characters drive on the incorrect side of the road or dress inappropriately. Beyond that, either ...


3

Scrivener contains a feature it calls "Corkboard," which sounds very much like your "Storyboard." It presents scenes as small 3x5 index cards with a synopsis on them, and you can rearrange them to your heart's content. It's a popular feature. In answer to your question, it sounds like yes, this is something that is done with great frequency. I use it ...


2

In historical fiction use real address for real historical events. If a real historical figure lived in a house that is there to this day, use it. If some real place was a famous hangout of some society, use it. If you know of historical events that took at a specific location, have them re-enacted there in your story. Say, you write a story about the ...


2

It's worth considering the fact that characters are a product of their world, and their world is a product of key characters: I work in IT, working in IT defines a big part of who I am, IT makes up a huge part of the world I live in, IT is a product of people like Babbage and Turing. In short I find World Building is best as a free form ...


2

I once wrote a book as a long screenplay that I then turned into a book. The result? Fairly good dialogue, thin descriptive writing, weak prose overall. Not that this is inevitable but I found that once you've been through a story once as dialogue, scenes and sound cues it makes it a hell of a chore to go through again and turn it into a novel. As for story ...


2

Think up an alternate history and develop it logically - or parodically. Take for example a more serious approach - Steampunk: Electricity never passed beyond "mad inventor" sphere, and world developed finding new miraculous fuels to power increasingly advanced steam engines; external combustion engines got more popular than internal combustion ones, ...


1

The greatest human fear is the fear of the unknown. What's more scary? A gremlin chasing people in the streets, or a moan that's heard every summer in the depths of a basement? Exploit this. I recommend you to read House of Leaves. There are no monsters, there's no blood, yet it's one of the scariest novels I've ever read. It's the story about a house ...


1

This sounds like a fun project --I once had a similar idea, that I never followed up on, to write a story, set in the current day, with accurate modern technology, but as if it was written 50 or 100 years ago. The biggest problem with your idea is that you can't unknow how technology actually developed. It's hard to deliberately make the mistakes of ...


1

The number one rule in making things believable is detailing. This applies to outlandish theories just as much as world-destruction type stakes. None of it will seem real without the details that lend it credence. It is admittedly a bit more difficult with things we know to be false. I think in order to make these particular things seem realistic, you have ...


1

Unless you write to portrait life in a specific culture, fiction is mainly about people, and people are basically the same everywhere. Everyone wants physical safety, health, social connections, love, entertainment, and so on. People everywhere love their children, are jealous, strive for economic success, feel insecure or happy or sad. Since you are a human ...


1

Why not just put a blindfold on and walk around your house for a few hours? Take notes into a recorder or a voice note app about what you're feeling, thinking, smelling, hearing, about whether other senses have sharpened, if you're slowing down, etc. Additionally, the children's book Follow My Leader is quite good about showing how a previously sighted boy ...


1

A setting sketch is as important, if not more important than a character sketch. We also maintain sketches on structures, roads, livestock, pets, vehicles, etc. Especially when working with long time lines. Another term that may help you find more information than you will ever need is to use "World Building" as your key search word. World building can ...


1

It's important to consider the medium you should use when telling a story because each method has a unique advantage overs its counterparts. For instance, stories that are mostly about a character's interior evolution are best suited to novels because the written word lends itself to investigating a character's innermost thoughts. Films are able to provoke ...



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