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2

Eh, it's almost impossible to sell screenplays in general. That you have a screenplay for a movie that would be R or NC-17 moves it from "almost" impossible to "very nearly" impossible. You know how many movies were released in 2013 with a NC-17 rating? Two, Blue Is The Warmest Color and something called Lucky Bastard. Which might not sound like much, but ...


1

A good way to do it is to refer to files outside of the main script, like a map of the area that displays where the player may go, what they may do and what they may find. When you reach the area in the script, simply write something like 'Refer to: ' This will also give a clearer image to anyone else looking at this as to what the map will look like or ...


2

I've never seen CUT on its own in a script before, so I honestly can't imagine where you'd use it... CUT TO:s are rare in today's scripts. Years ago you'd use them above a new slugline. (Or FADE TO: or DISSOLVE TO: or whatever transition you wanted to use; but these choices are now considered to be the director's prerogative. The transition would always ...


4

...Just the same. Just note that this is open play and not the cutscene. Write all events, but note which part is a cutscene, which is a dialogue, which is plain action, which is a quicktime event... In case of linear games this is very simple, and doesn't differ from typical script by much. Now, in case of games with more advanced plot, the scripts are ...


1

The primary difference between usage in the terms "screenplay" and "script" is the function of the document. The script the actors use during filming is primarily dialogue with minimal stage direction. This is similar to the 'spec scripts' given to agents and producers to generate interest in the work. The primary focus here is on telling the story, the ...


0

It's miss understands. Script is a complete version but screenplay is more importence gave the dialog part of the scene



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