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Realism has several components. Different ones dominate in different genres/settings and among individual readers. (Real) setting accuracy: If you're describing a real place or a time in history, people who know something about that will respond based on how closely you match what they know. If there isn't a lot of noise and traffic on your mid-day NYC ...


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The explanation I loved most is from Terry Prachett's "Discoworld" universe. Magnetism: "See this metal? It is special kind of metal which is loved by all other metals. So when other metals are around, they are atracted to it." Electricity: "I finally bound the lighting to the metal and can produce my own small lightnings." So, if you want your character ...


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I'm not entirely sure what you are aiming for here, but it sounds like you need people in an ancient culture to refer to electricity and magnetism without actually using those words. Describe the effects. Is the piece of metal moving? The reader will probably come up with magnetism. Is there a spark? The reader will probably guess electricity. If this is ...


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I think you will still have a sense of realism. As long as you explain the physics laws/magic laws/whatever differs before they take effect, the reader will know why/how things are happening. As long as your definitions are clear, detailed, and consistent with the effects, you should be fine. Consider: Any novel that deals with magic has an unknown set of ...


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M.Y.T.H. Inc. comes to mind, and possibly Dinotopia. H.P. Lovecraft's work, while more focused on horror, contains elements of both fantasy and science.



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