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Yes, you can ask for feedback at any and all of those stages. The feedback which is helpful at any stage is "This works and here's why" and "This doesn't work and here's why." The "here's why" is the MOST IMPORTANT part of feedback. If your reader can only say "I don't like this," it's a waste of everyone's time. Proofreading should be done at later ...


The Dutch game society Ducosim (Site's in Dutch!) rates games on the following aspects: Design Repeatability Luck-Tactic Value for money All ratings are 0-5 stars. Many types of games are reviewed. Another method to enrich a single 0-10 rate is to list the most significant positives and negatives. (Like IGN or Gamespot does.) A useful link may be the ...


My husband is also a writer, so I'm constantly bouncing ideas off of him throughout my researching and plotting phases. Usually by the time I'm writing, I don't say much about story changes. But once I start writing, no one looks at my work until I've edited it a few times on my own. Then my hubby sees it, I edit it again, and then I send it out to beta ...


Another approach would be, on your own website or blog - is to write a veiled rebuttal. I wouldn't directly mention the bad review, but just write as if you are clarifying some issues or points for current/future readers. But of course this blog post would address the issues that the bad review got factually wrong, and even address some of the other issues ...


I'm not aware of any way to do this. Sorry, it's kind of a lame answer, but I think it's the truth.


I've been using Scribophile for some time (a website where you can post your work and receive feedback). Like you, I'm non-native English speaker, and the people there don't seem to care. They also give very good suggestions. Maybe you should give it a try.

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