I will soon start with writing reviews and guides for games and i am divided between simple raging of a game or in deep rating like considering few different elements in game. The simple rating would ...
I'm making a computer game. In one of the dialogs, one of the characters observes some factory workers who have been brainwashed by some alien species and drive forklifts up and down the factory yard ...
How do I cite and quote a happening in a game? I am looking for more detail than just game and version number in the citation. How can I cite events and quote the actions of characters in my analysis ...
A recent question asked for pointers for writing for games, and the gist of the answers was that it's not very unlike writing books. The underlined differences were only superficial. There's a ...
Over the years, games that affected me emotionally convinced me that storywriting is a very rewarding work. I thought about learning from novelists. But it seemed that some of the skills, i.e. ...
Many video games have deep storylines. This has been the case since the early text adventures where creative writing was all that existed to keep a player engaged in the game. I believe that some ...
I am writing for a video game, and I have noticed that there is a gap between plot and gameplay. Most times there is a plot to a story, but it takes place either only in cutscenes or in reminders of ...